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Topics · ownership
Notes and reading tagged ownership
Physical Games Did Not Die by Themselves
Kyle Orland examines collapsing US physical-game sales as Sony ditches discs—arguing the decline is real, but calling abandonment “practically inevitable” turns a profitable corporate choice into a force of nature rather than a decision that finishes physical ownership off.
Inspired by arstechnica.com · Kyle Orland
Prime Video Is Becoming a Game Console
Slashdot reports Amazon is folding Luna cloud gaming into the Prime Video app—arguing the streaming box under the TV is quietly becoming the console, convenient in the same way streaming video is, while access lasts only as long as the service and subscription do.
Inspired by games.slashdot.org · Slashdot
I Bought a Car, Not a Subscription
Slashdot highlights Ben Shimkus’s reporting on GM’s software and services push—OnStar revenue, high software margins, and remote features that expire— arguing that buying a vehicle should mean owning its features, not an extended trial that turns into another recurring charge.
Inspired by tech.slashdot.org · Ben Shimkus
Four Games Is Not Preservation
Stephen Warwick reports Microsoft bringing four original Xbox games to PCs and handhelds—arguing that digital backward compatibility is not the same as owning physical media, and that four titles fall far short of preserving a library when most classic games are already commercially unavailable.
Inspired by tomshardware.com · Stephen Warwick