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Topics · design
Notes and reading tagged design
CodePen Grew Up
Chris Coyier introduces CodePen 2.0’s largest rebuild—file systems, Blocks, one-click deploy, versions, and collaboration—arguing the original made it easy to try one small idea in public, and 2.0 lets that idea grow before you have to leave.
Inspired by blog.codepen.io · Chris Coyier
The Future Still Runs Windows 98
Jordan Scales’s 98.css rebuilds Windows 98 chrome in HTML and CSS—arguing a JS-free design system for retro UIs is useful for experiments and games, and that nothing sells a futuristic space prison quite like an AOL free-trial icon on the desktop.
Inspired by jdan.github.io · Jordan Scales
Walk Through Video Game History
noclip.website by Jasper St. Pierre and contributors is a browser museum of video game levels you can freely explore—Nintendo-heavy but spanning Portal, Halo, and more—arguing it is serious game preservation and reverse engineering, not just nostalgia or screenshots.
Inspired by noclip.website · Jasper St. Pierre
Interfaces With a Little Wobble
Jelly UI is a dependency-free Web Components library for soft, tactile form controls—buttons, switches, and sliders with playful wobble that still behave like real, accessible browser controls.
Inspired by jelly-ui.com · Jelly team
More Than a Gigabyte Into 10MB
Sindhur Dutta breaks down how the ZERO WebGL experience compressed over a gigabyte of Blender geometry, 8K textures, and animations into a sub-10MB build that still runs at 60fps on a budget Android phone.
Inspired by tympanus.net · Sindhur Dutta